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Joystick Magazine 1998 December
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cd joystick no99 decembre 1998.iso
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Data
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WIN95
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ZIK
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WINAMPSSKINS.exe
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pordeyblack
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Region.txt
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1998-09-25
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1KB
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30 lines
;Ok, here's how this works:
;Valid section names are
;[Normal] (for main winamp window, non-windowshade) x goes from 0-275, y 0-116
;[WindowShade] (for winamp window, windowshade mode) x 0-275, y 0-14
;[Equalizer] (EQ window) x 0-275, y 0-116
;NumPoints is the number of points in each polygon
;PointList is the list of points in each polygon
;as far as all this Inside/Outside/Transparant space mumbo is concerned, just
;remeber it this way:
;the Point is the upper-left corner of the Pixel, allways.
;(if you don't understand, just use Paint Shop Pro's "Freehand" selctor with
;selection type "Point-to-Point", and pay attention to what it calls each point
;as you select an area. It's exactly the same as what winamp uses.
;Now some really crappy examples, just so you get the idea.
;[Normal]
;NumPoints=4,4,
;PointList=0,0, 275,0, 275,14, 0,14, 252,90, 267,90, 267,107, 252,107,
;[WindowShade]
;NumPoints=4
;PointList=20,3,59,3,59,10,20,10
;[Equalizer]
;NumPoints=4
;PointList=20,3,59,3,59,10,20,10